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<!--QuoteBegin-mrTMBG+Apr 19 2004, 04:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (mrTMBG @ Apr 19 2004, 04:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've done that before though I don't know if it's my favorite thing in the world. I really appreciate these games' built-in maps (especially the ones like in Silent Hill) but I do agree that the current- and up-and-coming crop of gamers should go back to playing the classics to see what it was like, damnit. [/quote] True. That why I think they should have an option in game to turn it off or on. It wasn't so much my favariote thing in the world either, but it sure as hell added to the game in some ways.. For one, this form of gaming was almost like the true form of co-op. One friend would map, while the other played for a bit. Then you switch. I also liked the old times when they gave you an map when you bought the game. I remember the crap I got with Final Fantasy(the first rpg I ever bought). It came with an enemy list, world map , and something else(to bad they got throwen out by an grandmother). Try to find an game that still does that today.
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