The Lost Art Of Map Making

Apr. 19, 2004 @ 1:49 AM
# 1
UntrueDeathRank 5: Brigadier General (746 Points) UntrueDeath

Who actualy remembers having to do this for most games, like Metriod Prime for the NES, or for most of the old school rpgs that you played? I sure as hell do. What happend? I miss this little art form.
It actualy made me sit there and play out the game. To search out and find those hidden nocks and craneys. Pissing of my parents when one of my maps for an game took up six square feet in the living room for some rpg that name escpages me.I think it was dsytony warriors or something like that for the nes.
What happend? Now we get pre-made ingame maps, or ingame map makers that show you how much you explored. All this does is make for lazy unappriative kids. What happend? Games actualy use to make you use you're brain and other recources. Anyone else miss this type of old gaming?

Apr. 19, 2004 @ 1:58 AM
# 2
Llamadragon2.0Rank 6: Lieutenant Colonel (454 Points) Llamadragon2.0

I've never done that. Usually I would just go into the same room over and over again looking for some damn little thing until I got pissed off and tossed the game across the room.

Apr. 19, 2004 @ 3:48 AM
# 3
ziptalRank 4: Major General (1,010 Points) ziptal

yeah i cant say i was a big fan of making maps, haha probably i'm lazy, and thats why i like map reader provided in the newer games.

Apr. 19, 2004 @ 5:04 AM
# 4
amodmanRank 6: Lieutenant Colonel (550 Points) amodman

neve mad no maps meself, i used hat has been reffered to as memorization

Apr. 20, 2004 @ 12:39 AM
# 5
UntrueDeathRank 5: Brigadier General (746 Points) UntrueDeath

ANd yeahs call you're self gamers. Shame you lazy bastards. :P

Apr. 20, 2004 @ 1:40 AM
# 6
mrTMBGRank 8: Captain (125 Points) mrTMBG

I've done that before though I don't know if it's my favorite thing in the world. I really appreciate these games' built-in maps (especially the ones like in Silent Hill) but I do agree that the current- and up-and-coming crop of gamers should go back to playing the classics to see what it was like, damnit.

Apr. 20, 2004 @ 3:16 AM
# 7
UntrueDeathRank 5: Brigadier General (746 Points) UntrueDeath

<!--QuoteBegin-mrTMBG+Apr 19 2004, 04:40 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (mrTMBG @ Apr 19 2004, 04:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I've done that before though I don't know if it's my favorite thing in the world. I really appreciate these games' built-in maps (especially the ones like in Silent Hill) but I do agree that the current- and up-and-coming crop of gamers should go back to playing the classics to see what it was like, damnit. [/quote]
True. That why I think they should have an option in game to turn it off or on. It wasn't so much my favariote thing in the world either, but it sure as hell added to the game in some ways.. For one, this form of gaming was almost like the true form of co-op. One friend would map, while the other played for a bit. Then you switch.
I also liked the old times when they gave you an map when you bought the game. I remember the crap I got with Final Fantasy(the first rpg I ever bought). It came with an enemy list, world map , and something else(to bad they got throwen out by an grandmother). Try to find an game that still does that today.

Apr. 20, 2004 @ 5:36 AM
# 8
amodmanRank 6: Lieutenant Colonel (550 Points) amodman

ya call me lazy for just remembering where everything is?:rolleyes: that's a true gamer if ya sk me :P

Apr. 20, 2004 @ 7:30 AM
# 9
CHEESEPOTRank 10: Master Sergeant (62 Points) CHEESEPOT

morrowind comes with a map

Apr. 20, 2004 @ 7:42 AM
# 10
Llamadragon2.0Rank 6: Lieutenant Colonel (454 Points) Llamadragon2.0

Yeah, but its never really necessary. The journal and in-game map tell you exactly where to go.

Apr. 20, 2004 @ 8:17 AM
# 11
UntrueDeathRank 5: Brigadier General (746 Points) UntrueDeath

<!--QuoteBegin-amodman+Apr 19 2004, 08:36 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (amodman @ Apr 19 2004, 08:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ya call me lazy for just remembering where everything is?:rolleyes: that's a true gamer if ya sk me :P [/quote]
Hey. Leave us older gamers alone. It gets hard sometimes when all you had for an landmark was more green, and green followed by more then some mountions that indicated the end of the level. Destiny of An Emperor comes to mind. go out and try that for the nes. My friend who lent me the game, even asked me if I wanted to borrow his maps. I said noooo. I don't need no map.
Goddamn that game rocked though.

Apr. 21, 2004 @ 1:29 AM
# 12
mrTMBGRank 8: Captain (125 Points) mrTMBG

I was actually just looking at the map they packaged in with The Legend of Zelda the other day. I also remembered that they point out in the instruction booklet that all the maps were shaped like something (snake, skull, boomerang, etc) and they really were. I had some Legend of Zelda thing ripped out from a player's guide or something, and I could see how each map was layed out and stuff. Damn that thing was badass. Almost makes me wish GameFAQs and the internet never got so big.

Almost.

Apr. 21, 2004 @ 10:38 PM
# 13
THA_MLGRank 5: Brigadier General (571 Points) THA_MLG

Well, I can relate only so far back. It was a REALLY long time after I first started playing video games that I actually got into RPG's (mainly cause the first few years of my life I had no sense of how they worked). By the time I got into it, they had pre-made maps in a lot of games (or guides, which I actually collect for some reason). I never really ever had to make maps, and if I did, I usually did as Amos did and just try to remember my way around (If anyone's played GTA3, you know what I mean).

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